Right as promised, more info follows…
I've managed to get from having a real cabinet sitting under my desk to having a very poor representation of one in my level, but as a decoration rather than as a detail brush - I may still have trouble with the overall poly count - I'm still working on that, and will let you know - but build times will be significantly reduced.
The one stumbling block I had was the location of the _a and _d 3d files in my new package folder - I'd moved my class file, bit not the model files.
Slow down, I'm getting ahead of myself - will write a few tutorials - I'll come back and cover the basics if I really need to later… really do need a proper semblance of a Content Management solution - should I cheat and move my site to a new server where I can piggy back off another CM solution we've developed? Doubt it
Right, so off and make some tutorials… (Wow, three posts in one day, making up for lost time now I guess…)
Wow! Just noticed that Milkshape 1.5 is out - Yay!
Filed under: Games, Unreal